NokiMo
Megalo
Megalo

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0.0.15s-1 Snapshot is live for Snorkelers+

DOWNLOAD ON ITCH HERE 

Had a little trouble with deployment after switching to git. But that should be ironed out now as I had an improper configuration. I'd obviously like to get the first snapshot out earlier in the month as seen by the initial dates. Here is hoping for next month!

One of the main benefits is I can now branch builds and work on features independently of each-other without screwing up the next major patch if the feature isn't done yet. Like for this snapshot, some content I'm still in the middle of working on so I can just not merge it. One good example where this could have been useful was getting the game to support 6 frame sprite animations. (Currently the game uses 3 frames.) Which won't be implemented until we do the visual overhaul later on in the game's development. (As otherwise it'll screw up the current character sprites.)

Anyways, like I said in the last post this snapshot focuses on the 2nd night in the Golden Barrel. We've got another mini-cg, a full H-CG and a little intro to Emma's first gig earning some silver!

The H-CG added will have more variations added in later patches for successive scenes with it. You can probably guess what these will be once you view it.

Next we'll be adding content for our next in-game day. Perhaps a certain witch's sister will make her debut before the end of the IRL month?

Changelog 0.0.15s-1 Snapshot

Content

Fixes

Note: save.zip is back. Unpack the folder so that the [save] folder sits in the same directory as the game.exe.
-1st save is the first night at the Golden Barrel
-2nd save is right before the Hilda scene.
-3rd save is right before the Lyra scene.


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