NokiMo
CarnalSouls
CarnalSouls

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April Update

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Hey guys,

I've been chipping away at building the interface for presenting new  staff applicants. I'm trying to do it in such a way that most GUI  elements I build are reusable, both to make creation of new GUI stuff  easier and to help maintain a visual language. Currently my thought is  that each week you'll be able to specify what kind of new hires you're  looking for, either in their experience or physical features. So if  you're looking to fully staff your dairy farm, you can say that only big  tiddy folk need apply, for example. That will then affect which  applicants you get the following week. This also means having a  character generator that can follow rules and perform targeted character  generation in various ways. I think my design for it can handle that,  but it will likely be a fun, if challenging, problem to solve.

Again though I've not gotten as much done as I wanted to. I've been in  contact with my pain management doctor and hopefully soon she'll be able  to help me adjust my medication, as lately it's been doing a whole lot  of nothing. Doing my best in spite of it, I promise.


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