NokiMo
CarnalSouls
CarnalSouls

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September Update

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Hey guys,

Past weeks have been focused mostly on the conceptual side. Before  building the large system that creates characters in all their  complexity, I want to be as sure as I can that it's building them how  I'll need them to in the future. Some time investment now means time  saved later that might have to be spent rebuilding it. That still might  happen, I'm kinda flying by the seat of my pants, but hopefully I can  minimise that with some forethought.

One thing I'm sure about is that characters, the people you meet and  hire in the game, are the stars of the show. Who they are and what they  want is important beyond what they look like or how hot they are. The  goal isn't some kind of dating sim but as the game weeks tick on and  your homestead grows, I'd like it to be possible for the player to form  bonds with the staff, or at least remember them.

That aside, I've also had to devote more time to doing some commission  work here and there to help keep the lights on. Grateful I have friends  that make this easy for me to do.

So yeah, lots written in my design journals/notebooks, but hopefully by  next update I'll have some fun character generation stuff to show off.  


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