NokiMo
CarnalSouls
CarnalSouls

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Dev Diary #15

Hey guys,

Managed to spend some time with Vahn this week building up the new battle GUI. It's very enjoyable to watch him work, as he has deep enough experience with Unity's GUI system that he can put things together and have them behave properly very quickly. It's almost all in place already, what needs to happen next is another little meeting with all three of us in order to hook up the buttons so that moves are displayed, pressing them sends the right messages to the right places, and the correct results are returned. Sort of a technical tutorial so we can make sure everyone knows fully how to work with the system Crimson has built.

This'll mean some work on the back end of things to complete importing moves. I've begun on an effects list as well, for holding various different effects like stun, poison, defense/attack up/down, things like that. They can then be tied via ID's to moves and items and further deepen our battle system. Spells should come after that, then it's on to building the resolve mechanic.

I'm hoping that this weekend will provide some time for us to get together, in which case as always I'll let you know what progress we make.

Until next time!


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