It's going Slow, bro.
Added 2018-03-16 18:35:40 +0000 UTCYes, that was a Pokemorph pun. We've been quiet because we don't have much to show or tell just yet. Engine report: Val is still working on the battle system as well as getting the menus to function properly. It's been a painfully slow process since he is learning GameMaker himself with only basic knowledge in coding coming into the program. We're trying to get a functioning demo out to at least showcase the changes. Overall, it's been a bigger undertaking than we initially thought it would. Artwork: Almost done with the Pokemorph list! Not including some of the ones we want to rework, we have only about 14 sets left to go. However, we recently had a sit down discussion about the morphs and evolutions. In total, once the list is finished, we're going to be reworking the stage 1 morphs to fit into categories. Stage 1 is tiny/chibi/freshly changed form, stage 2 is more developed, stage 3 is voluptuous/curvy. Exceptions are made for those morphs with no evolutions or only one evplution, such as Clefairy to Clefable. Additionally we're almost caught up to the current chapter's event art. That means we'll be able to plug in more bonus art up to this point and possibly even get ahead into the next chapter.