NokiMo
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Early Access Release 0.1304 - New Sayori Sprite & Robot Path

Hi, cheesecakes! This latest early access release turned out to be a bit more substantial than I thought it would be, which is good for you lot I guess? Yay!

Penlight's art upgrades continue apace as Nozomi's made-over sprite gets some new outfits to make sure she no longer looks weird when you're being told she's dressed in anything besides a school uniform. Not only that, but say hello to Sayori's redesign! Most important to me here was making her look match her characterization of being sleep-deprived through overwork. Poor girl looks like she could do with some decent shuteye ;(

Next up for art I'm thinking a new CG depicting another of Nozomi's induction scenes (because I reckon I can reuse a lot of the assets from the first scene so it'll be cheap and easy to do), then get Sayori's sprite to the same level as Nozomi's before starting on Hiroko.

Art changes aside, I also did some writing of course ^^; There's now an alternate path through the Villainous route on the robotization side that is probably the most messed-up thing I've written so far. Still, I hope it will entertain a few of you at least, preferably while also making you just a teensy bit uncomfortable~

The new path has also necessitated the introduction of a secondary character for reasons that'll probably become apparent once you meet them...

Oh, and one more thing. I've removed Kyou's side sprite for this release. I'm not sure it's necessary for him to be there, and I'm not sure anyone will really miss him being gone from the side of the screen when he speaks. Will you? Let's find out!

Anyway, see you next month where I'm hoping to add another big chunk of story along with some more of the aforementioned art upgrades~

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Early Access Release 0.1304 - New Sayori Sprite & Robot Path

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