NokiMo
beta decay
beta decay

patreon


Development Update #30 (Public View)

You've been waiting... It's finally here.

New Website updates and FAQ

Multiplayer will exist.

Yes. Player-hosted servers will exist.

Due to the overwhelming support for the game, the decision has been made to proceed with multiplayer development. Multiplayer has been in backburner planning and analysis for some time and it's execution is already underway! Due to this decision, Steam Early Access dates are estimated to be around Q4-2025.

Keep in mind that there has been no hard dates announced. The publicly shared dates are generally derived from the level of effort behind the given scope at that time. There will always be changes and the game will continue to evolve. Absolutely everything is progress.

BUILD STATUS

Two builds exist:

Performance Highlights

Performance considerations have always been in consideration throughout development. It has taken a lot of testing to determine the most appropriate methods to create systems that allow overarching features to exist. For beta decay, the majority of performance/processing time is spent on AI, entity management, world subsystems, and character animations.

Engine Upgrades

New Camera System

New Input System

Radio Voiceovers

New Development Console [DEVcon]

Save/Load System

Weather / Rain System

Exclusion Zone

An open world sandbox 'exclusion zone' has been modeled for play testing / early alpha builds, but will unlikely make it to Early Access.

Aim System Revision and Crosshairs

New Crosshairs per Weapon Type

M82 Scope, MIL and Elevation Adjustments, Bullet Drop

Third Person Mode (Ready/Direct Control)

Weapon Shoulder Positioning

Weapon Lower Close to Objects

New Weapons

Body Armor / Heavy Armor and Damage Reduction

Prone Locomotion

Player Knock Down

Kicking

Melee and Takedowns

Blood Effects

Gibs, Blood Effects, and Blood Splatter

Bullet Impact Visual Effects and Sounds

Artillery Barrages

Infestation

Phenomenon / World Threats

The following core phenomenon exist.

Animations

Character Speed Affected by Weight

Horde System

High Fall Damage / Death

Weapon Bullet Casings

New Grass

IR Goggles

Rangefinder (Binoculars) Enhancements

Voxel Usage

There have been several design considerations and changes around the usage of Voxels for different aspects of the game. Certain game functions do leverage a voxel tech. For example, the planetary terrain is set to be voxel based. 

Entity Descriptions in Range

NLNK Indicator Lights

AT Mines, Claymores, Grenades, Smoke Grenades

Cover System Improvements

Significant Models/Objects/Entities

Life Support Kit (LSS)

Life System, Stamina, Sleeping and Resting / Drinking / Thirst

Weapon Modifications (Base Level)

Player

AI Character Changes

Command System

A first iteration of the command system has been developed. This system will continue to evolve over time.

MCV (Mobile Combat Vehicle)

Space

Jewel Case Cover Photo and Wallpapers

New OST Tracks

Settings Menu

Inventory System (Visual Based)

New Clothing, Gear and Armor, and Face Types

Changelog

Critical Bugfixes

Development Update #30 (Public View) Development Update #30 (Public View) Development Update #30 (Public View) Development Update #30 (Public View) Development Update #30 (Public View) Development Update #30 (Public View) Development Update #30 (Public View)

Comments

Moding support? I feel like this is the way fallout shuld have been done, the mods just add to the life of the game

Hannibal

Absolutely giddy to get my hands on this.

Itz Me

This game is a one of a kind and i never thought something like this would be made. Thanks allot.

Skeet

early Q4 cannot come fast enough bro

moophette

Can't wait to try it out kray <3

Avenge Our Ragers

Literally the only game I'm looking forward to other than GTA 6

Big Squint

It is my absolute pleasure to support the development of this game in a small way. It is my most anticipated upcoming game and I am positive it will go down in gaming history as one of the all time greats.

Cronen Builder


Related Creators