NokiMo
beta decay
beta decay

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Development Update #19

beta decay v0.0.19a

Reload Animations and Sounds

Entity Take/Pickup

There are several actions to take towards Entities within the game. Some entities may be Taken, Picked-Up, or Used. Taking an entity essentially adds it to the player's local inventory. Picking-Up

Outfit - Business Shirt and Tie

Outfit - Trench (Black/Brown/Grey)

Other New Outfits

Development Console

A traditional console for logging and monitoring has been created. All backend Log Actions/Events/Activities will now exist with in the Console log.

Character Head Opacity

Physics Updates, Aesthetics, Sun Flares, Music, Crosshair Additions

Major Changelog

Minor Changelog

Next Steps / WIP

Comments

Thanks so much for the reply and thank you for the explanation!

Bloodberry

Geat question. Its intentional that the pistol remains in the left hand - As the left hand bone drives a lot of the weapon sway movement. Therefore during reload the weapon is stuck left.

Rotoscope Studios

This is all looking so good! All these changes are amazing and fantastic job on the reload animations! I have a question, what was the thinking behind the choice to cant the pistol to the left while holding the gun left handed? Also will there be different reloads for when a gun is and isn't empty?

Bloodberry


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