NokiMo
monstergirlisland
monstergirlisland

patreon


Optimization test

I have spent the last couple days optimizing the buildings in the village, so there should be around 70% less objects to load now.

If you were experiencing random crashes when loading the town area in the latest build, you can test this new one if you want. I'd appreciate reports on whether the issue persists or not, thanks!

mega.nz/#!tAxxULZS!8t3eQJUdS3GnFRNMbiiXbYo76hzKNGV-2sqejngFLOs

download is win64


Also, if you are still experiencing the bug where the forest would restart to its initial state after reentering it, it would be a great help if you quitted the game immediatly after it happened and sent me your output.log file. (brand new game only, if you load an old save it's useless to report).


UPDATE (1/28):

VR version test: mega.nz/#!JAYG3I7Z!ovXN6tFGVP5zQ8esian1lA2e8G5hxLetlLqzdaLD8J8


I have been experimenting with Single-pass stereo rendering. This should help improving performance MASSIVELY.

The catch though: SPSR is pretty green still. There are some bad issues with reflection, the water particularly. Try to not stare at it for too long or your eyes might hurt. Also, Ambient occlusion is not compatible with it either, so fantastic and hero should be almost the same in VR now.

I also added a way to turn the camera with the left controller for those too lazy to spin their chair :3

I also finally fixed the "input your name" bug(!).

And the Mako scene works properly now. No more permanent scuba and I managed to see both outcomes of the scene with no issues.

As always, please do report issues and bugs, thanks!


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