NokiMo
Jay Dragon (& Friends)
Jay Dragon (& Friends)

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Divination, Apotrophaism, Invocation, Thaumaturgy

The next part of the Grimoire is complete! Covering the magic of divination (see far away things), apotrophaism (protect against bad things), invocation (summon and bind bad things), and thaumaturgy (ask nature to do weird things).

(here was Part 1)

For those unfamiliar with Seven-Part Pact, these are entirely fictional spells which the players then implement mechanically once they're cast. So stuff just happens, and players figure out what it means for their fictional world. It's really cool, and I'm really proud of all these spells!

I'm probably gonna slow down on Seven-Part Pact stuff slightly after this (although I might still finish the Faustian by the end of the month). Gencon and secret backstage craziness in Possum Creek (which I'll tell you all about in just a few weeks) have completely consumed my life, and so the Librarian, the Sorcerer, and the final 20 spells of the Grimoire will require a level of attention I don't think I can provide until August comes crawling around.

In the meantime, I hope you enjoy.


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