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Whispering Hills 3.0 out now!

Whispering Hills 3.00

This is a huge update for Whispering Hills introducing major new Features and fixes. 

https://www.moddb.com/mods/whispering-hills-a-silent-hill-overhaul-for-fallout-4

New:

Pyramid Head

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I worked very long on this but now PyramidHead is part of this Universe. 

He is a very strong entity with custom Animations and you won't encounter him on the normal Gameplay. For him to appear

you need to go to a new location:


The first Hell 

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This is a new Interior Location i build from ground up. You will find the access

tunnel on the Parson State Asylum Basement. (console command: coc Parsonsstate03) Before entering the Hell put your belongings in

the Green Chest of Redemption on the entrance. The game will do so too when you enter Hell 

so you know where to grab your stuff when heading back out.

The Hell dimension itself represents the main Actors fear and worrys for his lost son Shaun. 

Your VATS and Savegame capabilities will be Disabled in the Hell. There is a bug where the game might 

still save when lookign at your pipboy but discard those savegames as they are not ment ot be stable.

You will need to grab something at the end of the Hell in order for Pyramid Head to be enabled in the Game.

IF you make it out alive with that Item you will now have a 15% chance to encounter the:


Pyramid Head Otherworld (console command:"sw XX05AA86" where XX is your Mod ID in your load order)

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This otherworld sets in now and then and makes Pyramid Head hunt you down with his Sword and Roaches.

He will act as a follower so he WILL follow you into Interiors too. The best thing is to run and keep moving till its over or

drain him that much that he is teleported away and drops his Knive.

You can only disbale this Otherworld happening by putting back the item of the first Hell where it belongs to.

If you manage to kill Pyramidhead you will gain his Sword.


Additional Addons and changes:

- Replaced all ambush ferral ghouls of the Commonwealth, Nukaworld and Far Harbour with Silent Hill enemys.

- Added Sirenhead to Far Harbour

- Added a special Sirenhead to Nuka World playing the themesong. 

- Added Robbie the Rabbit as Enemy in Nuka World and the first Hell

- Added a new Enemy - The Piercer - he is made out of Flesh without skin and is spiked with nails.

- Added Wearable Rabbit Costume

- refined the factions so the Silent Hill monsters are now in ally with the deadly wildlife. 

- countless small changes i never keep track of but adding to game enhancements.

- new Intro Animation by Kyle youtube.com/watch?v=f2BZK1N2udA


Todo: 

Custom SirenHead Animations (one day)

Radstorm Weathers in the Glowing Sea

Fixing a few issues with the rabbit costume




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