NokiMo
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DEV Code Preview - Reviewing Mediapipe solution on Mocap_import Blender Addon

This is a preview video of the reviewed code for mediapipe.   

Making mediapipe more stable when creating an armature is a crucial part to be able to continue the idea of a modular mocap solution.  

 Its not perfect, but it is getting much better.


Attached is a blend file with the code needed for you to test.

To run your own video, change the path to videofile in the script line 131


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The easiest way to install the python packages inside blender to be able to use this blend file and run your own pose estimation, is doing this:


go to your blender installation folder, and copy its path


In this example, the path to blender is:

D:\Blender\Blender_exe\blender-2.93.1-windows-x64\2.93


replace the path below with the one in your system:


-- Installing Mediapipe


D:\Blender\Blender_exe\blender-2.93.1-windows-x64\2.93\python\bin\python.exe D:\Blender\Blender_exe\blender-2.93.1-windows-x64\2.93\python\lib\site-packages\pip install mediapipe


-- Installing OpenCV

D:\Blender\Blender_exe\blender-2.93.1-windows-x64\2.93\python\bin\python.exe D:\Blender\Blender_exe\blender-2.93.1-windows-x64\2.93\python\lib\site-packages\pip install opencv-python



This update was only possible mainly due to a code I saw in blendypose.

those 3 lines starting from

https://github.com/zonkosoft/BlendyPose/blob/b3cc7e31324a777723c87fae9815f06d6b2b6bc0/blendy_pose.py#L159

where what made the depth starting to make sense


Unfortunately I dont remember who suggested me to look at blendypose. I thank a lot this person, because of that, this update was possible. 😍



DEV Code Preview - Reviewing Mediapipe solution on Mocap_import Blender Addon

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