NokiMo
cebstudios
cebstudios

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MocapImport 0.7 - Audio2face to Blender

To use on Omniverse Audio2face, you must export as USDa and make a change at the begginig of the file exported.

metersPerUnit  should be equal to 0.01

metersPerUnit = 0.01

reference with the explanation of the fix


https://forums.developer.nvidia.com/t/cant-import-usd-file-correctly-from-blender-exported-file/161333 

Tutorial from Nvidia showing how to do the process inside Audio2face

https://www.nvidia.com/en-us/on-demand/session/omniverse2020-om1284/?playlistId=playList-538c1732-24d7-4e9e-a7c7-df8585b05e30 


You can follow the instructions until 11h20, where he exports the mc and xml file.


after that you can follow this video to import the face animation to blender.


Here, in Patreon you can download all the files to test yourself how the import works



Free download of the addon

https://gumroad.com/l/mocap_import 


The source files

https://github.com/carlosedubarreto/b3d_mocap_import 

MocapImport 0.7 - Audio2face to Blender

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