NokiMo
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Status update #9 The hard decision

Hello Everyone.

It's time to report You about our progress, and announce some decisions I made.
But as always let me tell you about everything point by point:

    It was a hellish two-week madness in my primary job (back to office work from quarantine took a lot of my attention, since I'm the only IT in the company of 50+ people), so I wasn't able to find HUD/UI artist to replace RitaM.
    On top of that Tep is very busy with his own work, so project won't receive this pixel-art, that I want in this month.

City Map
    Unfortunately no real progress here, since RitaM supposed to design and draw it. In near days I'll receive some update from one artist, but still not much here. Here's the last concept that were discussed:

I still want to make it far better in style too.

Quest Journal
    Is implemented. I want to rework it a little, but it's good to finally have it done. 

Waitress System
    Still in rework. Aschquin is reworking existing texts and writing new scenes.

About release date of this version:
    I hope to make update till the end of this month.

And now about decision I made:
    You all know, that currently with low budget I cannot make a lot of functional I want, and progress a story, because it's related things. This thing really upsets me, but good-looking art and UI cost good money.
 I want to make a game with a good story and gameplay, and do my best here, but lack of funds forced me to hold progress of story, since I had vision, where I need to make all perfect, flawless, so that You my dearest patrons, supporters and fans receive good experience and enjoyment.
 I feel how bad this situation is for the project, but I was blind to solution, that was logical and rational and was right in front of my eyes... perfect simplicity.
 Starting from next update(and maybe this too) all the art will be presented in the form of non-colored lineart. If I can't find or afford good HUD/UI artist, I'll make the necessary stuff by myself.
  Yes, it will look like basic and rough sketches. BUT! It will allow me to continue to develop story and else. This won't be permanent! In time, more people will decide to support this project, and slowly lineart will gain colors, and better details, HUD/UI, that I'll make with this creepy hands(it's joke about my drawing skills) will be replaced with someone's professional and talented work.
  I know, that it looks like not the best idea. I know, that it will lead to loss of some amount of support right now, since some of patrons decided to support us thank to good visual style. But right now we cannot gain more patrons due to small amount of content in game, which I cannot put without bigger amount of patrons, so this simple solution should break this unpleasant circle, and project will be able to flourish in a long run.

Thank You all for understanding, or at least for trying to understand me.
With love
Peter


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