NokiMo
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Important about development speed...

Hello everyone!

  This post is will contain a little about progress update and more about talking.
A lot of people here and other forums ask me about how soon we will make new release, and how much of new content it will contain, in what state development now, and today I'm here to give You answers.

"When will be next update?"
  I already told You, that it will be in this month. The tricky part is in next question:
"What will be added?"
  Except announced fixes/improvements/reworks it will be (unfortunately for me) small content update with work in pub (1/3 from planned) I do want to add more, but in current situation - it's impossible, and I cannot make 1 update every 6 month. Which leads us to next question:
"Why does it takes so much time?"
  As You may see our income right now is 161$ which is not a lot. My personal salary is near to 600$ which is more, than middle in my country and money, that I can spend on this project from my salary is not too big by international standard. And to make content I need to pay my team member normal money for their work (even with a lot of discount they offer for this project - it's still not small money). With such income I simply cannot make it faster, which is disappointing for me (for example price for 1 animation that will be in this update costs more than 200$, so You can imagine on what I spend donated money).
  Because of such small budget I cannot offer to team members a lot. If someone remember from my first posts: I was forced to change 2D artist at least twice, project was corrupted by mistake 1 time, our team members got ill few times, now I also hiring new writer(Myrhail got very busy with her primary work, and wasn't able to do a lot for the project), and I got scammed by 1 very bad programmer on 100$ (I hope, that Payoneer team will help me to return this money)...
  Instead of implementing content I spend days/weeks in search of people, who can make it for fair price, and after I found good person for the job - I still need to provide all needed information about the project, standards that we use here and there, how certain things need to be performed, and else, which take some time, and after new member got the knowledge - he still need time to do the task. Sometimes we look on some idea, idea, that have few sketches made for it, and see that it looks bad or not good enough, and we start to make it again. Also we try to do something new, using different software or methods...  And all this factors has big impact on development speed.

  I know how it is bad to make rare updates with not too much content, but I simply don't know how to do it faster without increasing budget. I cannot drop quality of art, it will be really awful (for me in a first place, since I do love this project). And I know that in order to expand audience I need to produce more content.
 
 So please understand us a little. I do what I could to make this project, and my dear patrons is really big help! Seriously! I love my patrons, and their donation is what make this project possible! Also few guys offer their help with fixing plugins, and this makes me smile in deeps of my heart.
Thank You all, my dear Patrons, and those who help the project by making bug-reports, or helping with development! You give me hope, and inspiration. Thank You!

Please be patient, we do our best from what we have.
Your SteamUP team.


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