Status Post for Alpha v18, and some more stuff.
Added 2018-07-22 21:31:10 +0000 UTCv18 ETA - Sometime in August. Definitely not before the end of this month as I have been working on the v17.1 and v17.2 updates. But barring any catastrophic bugs I will now be working on the v18 update.
Planned content for v18
-A new status effect.
-Temple dungeon, will be structured more like an actual dungeon compared to the forest dungeon.
-2 or 3 new generic enemies.
-2 or 3 new events that will be available after dungeon completion in some areas.
-3 mid-boss type enemies.
-Main boss fight.
-After completion you can explore the location randomly like all others, or walk through it normally again.
v19 plans
-Give the manticore her name that was voted on time ago.
-Update Sofia and make her combat actually good.
-Update some of the other older enemies with the combat event system.
V20 plans
-Will depend on the result of a content poll I will be posting in August, probably while I’m still working on v18.
Milestone changes
– The patron milestones/goals have been adjusted to better reflect art pricing, and after looking into it more, how much I’ll need to work on the game full time.
Art Direction
-I’ll be posting a poll about it on the 23rd of July, or tomorrow if you’re reading this the day I post this.
General Progress Checklist/Planed Content… Chart… List… Thing
-I’m going to make a post/thread thing on the patreon page which should give a better overview of content to come and be more clear than the sort of out of date one that’s sitting on the blog that I will also update a bit.
-I’ll be linking it on the main page so you can check it easily.
-The patreon one will probably be more detailed, but feel free to tell people if they ask about something if it is.
-Link to it, but you probably got a msg about it already
Comments
Hype!
Zavijava
2018-07-22 21:32:34 +0000 UTC