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Stewart92
Stewart92

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Friday update

Another week! Hopefully these posts aren't annoying already.

So, im up to about chapter 35ish of epic for my wiki doc reread. I'm thinking once its about chapter 50 era, I'll start posting copies and newer versions every week or something.

Currently its a chaotic mess cause I made it.

The most useful thing I think so far is the chapter summary for a quick easy search.
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Chapter 2

Delta gains access to her core UI

Confirms status as Dungeon Core

Recruits/creates goblins (François, Gob, Hob)

Learns mechanics: mana from death, menu-based construction

Opens all three system menus (Construction, Monsters, Traps)

Realizes she can build and defend using limited resources

Establishes base knowledge of external threats (humans, dragons)

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Chapter 3:

-Dug curved tunnel to reroute entrance

- Expanded dungeon pathing

- Closed off original straight-line access (legal under rules)

-Gob & Hob: Returned with mushrooms → earned mana and DP

- Departed again:

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Chapter 4

- Hob and Gob return carrying a live pig and mushrooms

- Pig absorbed for +15 mana, mushrooms for +6

- A human intruder follows and kills the first Mushroom Spitter

- Human is killed by goblins; absorbed for +21 mana and +82 DP

- Fire-element weapon unlocks fire-based traps and construction options

- Delta summons two more Mushroom Spitters

- Constructs new tunnel and room, increasing max mana from 20 → 25

- Core is relocated to new room (10 DP cost)

- First room converted into Goblin Camp using fire pit and lair purchase

- Fran identified as eligible for boss evolution (requires Boss Room)

- Delta explores menus and upgrade paths unlocked via DP

- Monster move mechanic discovered (1 mana, 10 minutes)

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Chapter 5:

- Delta plans to create boss room and evolve Fran

- Hob and Gob return with more mushrooms; Gob also brings an apple

- Apple unlocks item menu (Healthy Apple, 3 mana)

- Consumed branches and rocks expand construction and trap menus

- Delta creates corridor and room to prepare for Boss Room

- Delta moves her core again

- Entrance upgraded into Entrance Hall (larger space, domed, supports signage)

- Delta carves warning: “Here Be Danger” above entrance

- Delta constructs Boss Room and evolves Fran into “Sir Fran, the Pig Knight”

- Boss Room space triples in size visually; remains same on map

- Room changes into arena with audience seating

- Fran gains boar mount, armor, and a new voice

- Decorative mushrooms begin to appear automatically

- Mushroom Grove Room unlocked as a special, cosmetic room

- Village of Durence unaware of missing farmer; introduces Peace Keeper Quiss

---

Chapter 6:

- Delta discovers item-binding to mobs and drop options

- Sticky materials reduce trap costs

- Decorative and edible items absorbed from new materials

- Goblins used for patrol, farming, and testing item mechanics

- Fran teaches Delta that stalling adventurers produces mana

- Delta now leans toward adventure, not murder

- Mushroom Grove unlocked due to auto-growth contamination

- Bacon blocks mushroom spawn in Boss Room

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The rest kinda is sorted into useful little bits I'm hoping to completely fill with everything I need for any future chapters.

I also think I'm about 20k in terms of writing this month so far so a lot of stuff I write also got updated. If you guys have any questions, I'll be happy to share.

You all have a wonderful day.

Comments

I like these updates, keep them up

AG

Loving the updates! Looking forward to more delta, considering a reread! Still hoping for a dungeon cat someday…

Nicole Widrig


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