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JulioNIB
JulioNIB

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Superman v2.2 update

New "Death Drag" attack and some fixes/improvements

Some attacks can be charged/hold for more time, example: Solar Flare, Death Drag, Flying Grab, Thunderclap

Some attacks have sub attacks when you are holding to keep attack and press/hold melee attack button, this applies to Death Drag and Flying Grab

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Comments

check the new powers Readme, some attacks have sub attacks called when you click/hold melee button

JulioNIB

Please tell me how to use the laser during Death Drag

민준 김

send me screenshot of the options for the flying grab attack: gtaivscripting@gmail.com

JulioNIB

Ah yeah for the laser it was hold mouse click. But where is the option that sets what happens when i stop and it detaches them? i wanna test what options and attacks it has. theres no option like that in the flying grab (and punch and laser) attack in the options under the enabled for player, enabled for ai, enabled for enemy etc.

user 1

hold attack button... that setting affect all AI attacks, its like how much time you hold the attack hotkey, but, for some attacks the time is controlled differently, like in flying grab and death drag, it holds for a while, if im not wrong i added attack options to set this time too, each attack will have his settings in suit config

JulioNIB

How do I use the laser while fly grabbing though? And isn't that 500 time milliseconds? Does that mean that the Ai will grab for half a second only?

user 1

yep, you must hold. AI option that you mentioned will affect AI attacks, not your attacks

JulioNIB

Wait wait wait no sorry sorry i didnt know you had to hold R pressed

user 1

I have no other mods, and i removed mine to test it. All the attack does is grab for about halph a second and then use a random melee attack. I changed the "Ai time to keep attack" from 500 to 5000 and nothing changed. I also cant find the option you are refering to in the options of this attack. Could it be that my game is broken because its cracked?

user 1

probably your target is detaching by itself due to other script action or even super AI, they commonly detachs after 5 seconds in my mods... there is a option in this attack in Suit Config to set what happens when the victim detachs by itself.

JulioNIB

And how do i use the flying grab laser or flying grab punches? because all it does for now is fly with a target for a moment and then use a random melee attack.

user 1

in some of my mods it's possible set multiple targets for some attacks, hold aim and click to attack the targets, when you release aim it will attack each one the amount of times you clicked to attack each one

JulioNIB

When i hold right click on mouse the red target that appears on entities head becomes yellow. what does this mean? am i able to do something different to it or something like that?

user 1

infelizmente não da 0ra esconder as partes do corpo desse jeito, é meio limitado

JulioNIB

podia ter animação quando o homelander corta as pernas de um cara com o lazer e depois esmaga a cabeça dele

Vinicius Barros

ctrl+q, its described in hotkeys (linked in readme)

JulioNIB

hello brother I had a question. I wanted to activate the carry option in grab, that is, I can carry the characters with the Q button. What settings should I change or activate?

Mahdika82

let's see

JulioNIB

Quick update to Hulk - update his Thunderclap with Superman 2.2? Oh and for fun, can you add option to resurrect Hulk after a few seconds? And make it stronger each resurrection? (A limit ofcourse) Fighting something immortal is fun bro. https://www.gta5-mods.com/scripts/terminator-hunter-lite-script

NaWa

what is next mod

Pierce Ravner

not sure

JulioNIB

when is a new mod coming or a update to super mna

Pierce Ravner

I'm done for now, will add more later

JulioNIB

Is there a move in the works that resembles the beat down Omniman gives opponents in his Mortal Kombat 11 finisher? But regardless, you don't get enough kudos for what you've done with the new moves.

Moon Um

🔥🔥🔥🔥

Jayce Bowers

Holy shit bro this is awesome your the man you got my support from now on 👍😁

Brian Mayer

Will do thanks

Brian Mayer

will try later

JulioNIB

just download and install

JulioNIB

Julio I have the Superman Black free version you created years back and I just joined up. How do I update my file structure to add all the features for the Patreon version? Which files do I need? Where are they located? And where do I drop them at or change or modify?

Brian Mayer

Just small thing, can you change the anim of "two hand punch" into the new anim like flying with two hand on the next update?

Poppy Tensy

I would really love it, would be a great addition to give Thor that power! Especially since you said you are gonna start working on those mods

The

i love it a lot, reminds me of DB's Homelander

Subterfuge

Tysm!

VoidNtz

this is the same as the flying grab, the attack have a option to set what to do when target detachs itself, Suit Config, attack options (death drag section)

JulioNIB

Ohhhh sorry... https://youtu.be/baISRw7dK5s?si=2GVk3fHqN5VO04OB

VoidNtz

July it would be amazing if he could give Thanos the fighting style of Batman or Kratos. Thanos is one of the best but he lacks fighting attack.

VILORIO RD

just install, it overwrites

JulioNIB

try what it's said in the readme about things not working as expected

JulioNIB

so do i delete the superman script i already have and redownload it

Ashton Cain

wrong video

JulioNIB

na verdade o mod não tem suporte a primeira pessoa ainda, tem q redefinir várias coisas, o vôo principalmente

JulioNIB

mmm

JulioNIB

just install

JulioNIB

how do i update it?

Ashton Cain

Ohh my bad, thank you Julio

NaWa

will do this later, need to continue other stuff, about laser lock, the options should be in the laser attacks options in Suit Config

JulioNIB

Thanks for reading - this is my Superman 2.2 suggestions :P

NaWa

Oh could you give the Solar Flare the animation from Infintiy Ultron - the one where he uses his eye laser? I think the charge animation looks really good for Solar Flare

NaWa

Rush Attack/Speed Blitz* For the speed attack, i would be satisfied with this: https://youtu.be/EK_CAQmF64M?si=sRHi_6JGzEfTmgk2 - Its only one punch animation (The legs are floating and non-punching arm if it makes a difference) - The angle of each punch is different so its not as predictable (but contained like a circle. A punch in one direction then another at the opposite direction) - Each punch does a small ragdoll (customizable hitforce) - Teleports during the combo, so no matter how high the hitforce - Superman will always combo - Finishes with an increased hitforce punch (same animation as the combo) Tornado attack is still useful since its stationary and does more damage faster. This one is more mobile

NaWa

Also i double checked. I dont think there is a laser-lock on feature. Yes you can lock on to the target - but the laser/blast/breath is aimed by player control Its not necessary for the breath attacks since they have no hitforce - but for the lasers i would love for the laser to not rely on the player cursor, but the lock on (Atleast while the lock-on target is in range) My goal is for the laser to Push target with accurate precision. Because my laser blast hitforce is a bit higher than default. It acts like a water hose, more than a drill - lets say

NaWa

You remember how when you press LMB while in fast flight (holding spacebar) it performs the Two Hand Punch? The two hand punch hitforce was way too unpredictable - that i wanna follow the target when i punch them. So What if we made the Two Hand Punch a flying grab-like attack except 1) It's more of a stab. The punches are doing the stabbing/imbedding. Like the green goblin glider. So the arms are not grabbing the ped, but they are "stabbing" the ped with the fists 2) This new attack uses the Boosted fast flight speed that flying grab does not 3) If it hits the ground or wall, same thing - maybe more damage because its faster. 4) Obviously, we cannot hold a enemy AI forever - so it will let go. atleast this time, we can see where our target landed because we "traveled with them" Also pressing LMB increases the speed

NaWa

Bro is there anyway you could add the death drag to Thor v2? It would be really cool since it’s like a common drag ability that most people who could fly can use. Thor from GOW used it, it would be soooooo cool if Thor v2 had it as well.

The

Salve mano, aqui vai uma sugestão! Se não for um problema, tenta deixar o voo mais intuitivo em primeira pessoa também, seria interessante pela imersão.

Purpleminence

Here https://www.youtube.com/watch?v=5f6dsyhE3J4

VoidNtz

i tested again, all normal here

JulioNIB

will try later

JulioNIB

issues in your side, i found and fixed, latest time i tested it was ok

JulioNIB

let's see

JulioNIB

lol

JulioNIB

Dude im getting senile 🥲

NaWa

OOOOO right right

NaWa

Would it be possible to implement the two moves shown in the video at minute 5:18 and 5:34? These are the Focus Aerial Throw Level 2 and the Focus Aerial Throw Level 3. Thanks in advance! https://www.youtube.com/watch?v=5f6dsyhE3J4

Fresh_ChainZ

Wow, the 'Flying Grab' and 'Death Drag' moves are honestly some of the coolest I've ever seen. Incredible work; you've truly outdone yourself with this!

Fresh_ChainZ

Hi Julio! The new update is awesome! I'm just wondering in the improved throw fx is there a way you can make it so that if you throw a ped against a wall/vertical surface, the dust effect would also be vertical?

Gabriel Lacap

It doesnt bother me specifically, but i report it just so you know that the no collision thing with uncarrying peds still happens

user 1

Getting a new gaming rig so I’ll install a fresh copy and see if it continues

JP Wannabe+

probably issues in your side, here it's working fine

JulioNIB

how exactly it disables? doesn't work anymore or what?

JulioNIB

One question, when I fight against the AI(with powers) and use Flying Grab or Death drag, the ability stops it after a short time, can I disable it?

VoidNtz

Hey Julio, not sure if it's a setting issue. But when I do 'Flying Grab' now. Superman doesn't get hold of the ped. He'll flu to the ped, but then go through and stops in mid air with the hold animation. death drag works fine though.

JP Wannabe+

There's Picasso..Mozart..then there's Julio! This is next level! Thank you suh!!!

KwabenaJo

You did the throw effect hit! Thank you!!!

Gabriel Lacap

this is awesome man! keep up the good work!

For Misc

i remember adding this option in first releases of superman v2.2

JulioNIB

they can achieve similar results with Nibmods menu God Mode features

JulioNIB

Also is there a way/option to lock on the laser/blast the way AI does?

NaWa

Excited to test it! Someone suggested to add Thor v2 feature: not being ragdolled by certain scripts targets based on their hp (like Batman) I did not find this in Superman

NaWa


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