NokiMo
Maxine Red
Maxine Red

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Not dead! Updates and roadmap

Hey folks,

a bit since I last updated here, sorry for that.

The reasons are manifold, though the base ones are that IRL got a busier than usual and also I realized I needed to do some decisions on the story.

The hero of the story will be Amara, an otter woman, who lives with her wife in a small coastal town.

The story starts with her wife going missing and she's going out to find clues about her whereabouts, while finding out, that her wife is not the only one gone missing.

Many people lost friends, relatives, loved ones and nobody knows where they went.
The journey will lead Amara through the lands, have her defeat different foes, gain new powers and eventually find out the fate of her love and all the others.

There are also multiple endings planned.

As a disclaimer though, details of this story arch can still change and I keep it vague for a few reasons: a) I don't want to fix the story too much, yet and b) spoilers.

For game mechanics, I am playing a few things. Transformations will be at the core of the game and you will be able to take on different forms.
These forms are unlocked by helping out spirits. These spirits lost who they were and you help them remember. In the process, they lend you their old body and also get stronger the more they remember.

You will unlock cut scenes of their memories and old dialogues, as you help them find themselves again, so that they can pass into the other world eventually.

Also there will be an overworld type of combat (similar to Zelda and other action RPGs) and a secondary spirit world combat, which will be a bit more abstract.

Now when are these features coming, you may ask. This is the planned roadmap:


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