NokiMo
Maxine Red
Maxine Red

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Combat Tests

Hey folks,

the long awaited update is finally here!

This is the combat system as it will be present in the game later. It still does require a bit of polish and there are some known bugs.

Once you start the prototype, you will be shown the overall controls. (Gsamepad control is recommended)
The system will be axpanded still, with different missio types, pickups, integration with the rest of the game and more enemies.
For now, it is what it is, and it is pretty fun already.

There are two possible missions available yet, picked at random (one with 4 waves and another with 6 waves)

If you lose, the room restarts immediately. If you win, you get a "You won" prompt, then the room restarts.
It's pretty much just to try out the combat system itself.

What I am going to work on next, is overworld stuff, part of the story (prologue) and combat integration.
Also the store pages and also some other art (commissions for example).
Updates on the game itself are likely still slow, but I am working on it!

Oh and I am going to show another game idea I had (rather two) very soon. I won't be actively working on those more, but I needed some distraction to get my creativity back and that project was pretty fun.


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