A new week, a new prototype!
Since last time, a few things have changed and were added.
Now you have two lovely monster types: Slimes and kobolds!
Their AI is very limited so far and there is no combat yet. Both of those things will be addressed in the next prototype.
The game is slowly shaping up. Let me know what you think of it so far!
Mobs move towards you and can see you, which alerts them. Alerted and de-alerted states are highlighted, once they occur.
Also, mobs interact with you, but no combat happens yet (again, that will be the next prototype).
Same as you can interact with mobs too, but still no combat.
I hope you have fun with it. Again, feedback is very welcome!
Also there is a known bug, that makes mobs interact in weird ways (attack sideways and such), which I want to address in the next prototype, when it actually becomes important.