NokiMo
Dorumeka
Dorumeka

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Level design

Okay, so, since the core AI is 95% done, there are two main things I want to work on right away. One is a couple of new weapons. The other is some actual levels.

Here I'm testing out an idea. I don't have experience designing levels, so I thought maybe I could try to replicate levels from other games, and go from there. I'm sure in the way I'll discover new bugs or things to change/tweak, but that's the idea. Do you recognize this map?

There's also one more thing. The tool I used for the hairs has been abandoned. This tool not only made it easier to create hairstyles, but also managed the rendering and physics calculation. It was a complete package. Since it's gone, and there's no way for me to optimize it and fix it's very important performance issues, I decided I can't use it anymore. So I'll make the hairs myself. Adjust your expectations on this, because I might suck at it.

Level design

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