NokiMo
ArtisanGuild
ArtisanGuild

patreon


New Tiers on Tribe and few Sketches

Hello guys!
I hope your weekend is going well, today we spent the whole day revising the GUILDS manual and we are preparing a new template for playing cards!

Today I would like to touch on a very sensitive topic regarding the Merchant Tier.
With the Patreon (and Tribe) growing, we believe it is appropriate to expand the Merchant Tier proportionally to have the same number of Merchant slots on Tribe too.

We have been receiving dozens of requests every day to open new Merchant Tiers for months now, including some cases of Merchants who have found themselves out from the Tier (probably due to bugs or whatever) and have not been able to return due to the limitations.
We think it's not correct to give 0 chances to anyone who want to start his little business now just because he didn't heard of us or had not a printer years ago.

The current Merchant Tier here on Patreon always remains the best market Tier at the lower price.

We are daily fighting against piracy and fake merchants on the web, and we have maximum respect both for our actual Licensed Merchants, and for those users who are waiting patiently to have their chance without breaking the rules.
A thousand thanks to everyone who is supporting us!

By the way, here the prototype of the new GUILDS Cards. As the Cards are active component of the game thanks to the Activation System, we want them to be nice and good looking on your tables. 

Now back to sculpts!
I have a whole new set of Demons and Mezzalfiend called City of Intrigues to sculpt from scratch and I only have 30 days left... sometime I think that months of 50 days would be much better for me haha.
As I wrote previously, this part II of the Demons is a set completely different, featuring Mezzalfiends (halfdemons) who are more like rangers, thieves, bards and warloks.
The set will include some great Daemon aswell, such a snakedemon lady and the Prince of the Intrigues.
The new release is also set in the sandy expanses of Denmora, so the vibe will be completely different from the actual set. 

Cheers!


Comments

You can mix models from a Force, no need to use one Faction at time :) For example, Lok-Badar Dwarves have not cavalry (release 2 had not those yet), but you can include some Goatriders from the Mountaineer Dwarves release, or anything from the Force of Fortitude (or the neighbors if you use the Diplomatic Deal Card)

Artisan Guild

Two questions: Will the Epic Bosses of old join another faction or get their own in the future or will they remain a separate thing? Also, will you update older factions without cavalry to have some? I feel like those newer ones with all these awesome options just have a minuscule advantage over those under the Guilds rules.

Albion Kawakami D. Kuki

This is a good question, has anybody heard?

Richard A Paskvan

is there a way to switch to tribes but keep loyalty rewards for longevity? My understanding is you make more $ there and I'd be willing to switch

JawsBFShark


Related Creators