NokiMo
amemoryofeternity
amemoryofeternity

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Devlog: Heading into the main stretch

Hi everyone!

Now that the game's fundamentals are mostly in place, I'm pleased to say that development will be heading into the main stretch, meaning more content. 

I'll still be upgrading the game's visuals and performance as I go, but now the main priority is putting more meat on the game's bones. The public demo already has about an hour's worth of gameplay, and the Patron version roughly double that, but I intend the full version of the game to have about 20 hours worth. 

Next on the docket is finishing out the first (and) only series of mandatory quests, polishing combat a bit, and allowing players to travel outside of Saint Gorfu.

Look forward for the next version to drop at the end of this month!


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