MCO Rakshasa Dual Swords Moveset
Added 2024-06-04 09:24:19 +0000 UTCInspired by Bayonetta 2
How to use:Access the plate in“Bayonetta Rakshasa.esp”with Additem Menu Mod,then equip two sowrds and the plate
Skill List:
X:Normal Attack
Y:Power Attack
,:Pause Inputting
X, X
X, Y
XXX, Y
XYX
XXYX
XXXXX
XXXXY
XXXYX
XXYYX
XXYYY
XXXYYY
XXYY, X
XXYY, Y
XX, XX
XX, X, XX
YYYY
YYY, YYY
YYY, YY, Y
Charge-Blade:Hold X
Charge-Feet:Hold Y
Stinger-Blade:↑+X
Stinger-Feet:↑+Y
Upper Slash-Blade:↓+X
Upper Slash-Feet:↓+Y
Spinning Slash-Blader:←→+X
Spinning Slash-Feet:←→+Y
Evade Slash:↑↓+X
Dodge Offset(Require DMCO 2.1.19 or newer):Dodge during combo won't break it, instead the next attack will be kept,such as XYX,dodge after the first X ,the next Y will be the Y in the combo instead of starting from the beginning of the combo.
Requirements:
MCO and its requirements
DMCO and its requirements
NEAE 1.8.1 or newer, at the pinned post
Dual Wielding Unlocker, and its requirements: https://www.nexusmods.com/skyrimspecialedition/mods/85814
Mouse Tracker V1.2: At the pinned post
Comments
there is an issue with this one it collides with sword animation from different MCO animations, plus there is no weapon in esp, instead it gives the animation to swords directly can u please update this mod and give the actual weapon model instead of attaching it with sword , just make it like 2b gauntlets mod from nier
Anand
2024-08-19 05:27:02 +0000 UTCdoes it work with ocpa?
richard de wind
2024-07-25 20:34:04 +0000 UTCAh okay, I'll be looking forward to that!
KMHTech
2024-06-04 10:46:13 +0000 UTCProbably I won't convert it myself cuz I heard that there will be a new MCO that support all the current MCO moveset
永日铭(Yong Ri Ming)
2024-06-04 10:44:06 +0000 UTCWhich means I can't convert my moveset to it
永日铭(Yong Ri Ming)
2024-06-04 10:42:27 +0000 UTCThe current ver of bfco still miss some feathers of mco I used in the movement
永日铭(Yong Ri Ming)
2024-06-04 10:41:44 +0000 UTCWould you make a bfco version?
KMHTech
2024-06-04 10:35:11 +0000 UTC