MCO Balder Holy Glaive
Added 2024-02-10 09:24:27 +0000 UTCInspired by Balder from Bayonetta 2:https://www.youtube.com/watch?v=iA8Kl022adc&t=40s
x:Normal Attack
y:Power Attack
Combo 1:xxxxx
Combo 2:xyy
Combo 3:xxyy
Combo 4:xxxyy
Combo 5:xxxxy
Spell Combo :yyyy
Stinger:↑+y
Upper Slash:↓+y
Evade Slash:↑↓+y
Summon Glaive: ←→+x
Round Slash:←→+y
Surfing Glaive Jump:↑↓+x
Surfing Glaive Dive:↑↓+x after Surfing Glaive Jump
Aerial Combo: xxxx after Surfing Glaive Jump
Requirements:
MCO and its requirements
DMCO and its requirements
NEAE 1.8.2 or more recent ver,at the pinned post
Storm Calling Magic 2:https://www.nexusmods.com/skyrimspecialedition/mods/89643?tab=files, this mod goes first in MO
Comments
Yes just make sure the dodges are all on different keys.
Nexus Gun Caster
2024-10-22 07:55:31 +0000 UTCUnfortunately the glaives from the plugin are invisible when I use them and the animations are from a different mod. Is this due to priority numbers?
Sovereign
2024-08-16 21:53:45 +0000 UTCThis is an awesome moveset. Is it possible to get it to work in TK Dodge RE?
cn
2024-07-07 04:42:42 +0000 UTCSkill issue. ^^
Jin Ken
2024-05-16 21:54:58 +0000 UTCYep and does that means you don't want anything solved?
永日铭(Yong Ri Ming)
2024-05-11 07:58:44 +0000 UTCgarbage mods, nothing will ever work
Jakub Dabrowski
2024-05-11 07:02:47 +0000 UTCnot sure if i did something wrong, but the weapon is invisible?
Bast Warmarshal
2024-02-15 19:41:25 +0000 UTCThank you for the timely response, downloading the update was what I needed. This is my new favorite glaive animation. Was wondering why the weapon didn't have an inherit model that could be seen at first. Then I saw that you made the sword halves actually detach and reattach again, pretty genius execution. Was a little disappointed when I wasn't able to summon the giant blades, but honestly that can wait. Thank you for this top tier moveset, I wish you a speedy recovery and a well deserved rest.
*OverlordWarlord the Omnilord *
2024-02-11 03:56:14 +0000 UTC1.elden rim weapon art base 2.NEAE 3.the other requirements of my moveset 4.the moveset
永日铭(Yong Ri Ming)
2024-02-11 03:48:35 +0000 UTCUsually,the load order of is as below.
永日铭(Yong Ri Ming)
2024-02-11 03:43:42 +0000 UTCI just noticed you released a new version of NEAE, I'll download that to see if that fixes things. Should make sure NEAE is also above this mod in the load order as well?
*OverlordWarlord the Omnilord *
2024-02-11 03:30:29 +0000 UTCSorry to bother, but just to make sure, you mean to put Storm calling magic 2 above this mod in the load order right? I ask because I did that but I seem to be missing a spell or two within the combos, the only spells I can seem to cast is the last two spells. The last two spells being the fire ball then after it the lightning bolt(or lightning flood as it's called in storm calling magic)
*OverlordWarlord the Omnilord *
2024-02-11 03:26:40 +0000 UTCCrazy good moveset - I really like all the effects beneath his feet and during dodging. Hm I thought the video you linked was of your moveset... do you by chance have a showcase?
Nic H
2024-02-10 09:59:47 +0000 UTC