MCO of past skysa movsets
Added 2022-06-16 13:13:20 +0000 UTCDemonstration:
Not all the movesets have demonstrations cuz some didn't change at all
All the past skysa movesets now are converted to mco versions plus some updates, read the skill list to find out
Comments
where can i find the requirements? i downloaded one but it doesn't work
Jake
2024-05-20 21:15:37 +0000 UTCHello. Can we make these work with Precision? I'm trying to punch things to death with Beowulf and attacks don't even register.
Brian Gardner
2024-01-12 21:30:03 +0000 UTCThe pack contain the all the converted skysa movesets
永日铭(Yong Ri Ming)
2024-01-11 02:12:17 +0000 UTCfirst time subscribing and confused how to download ?? is it a mco moveset pack or do i gotta download them individually?
AmenitySE
2024-01-10 19:29:17 +0000 UTCdid you manage to figure it out? i have the same issue
Opeyemi Akande
2023-08-18 14:17:16 +0000 UTCHow ?
Joubignax Evolved
2023-05-06 20:53:47 +0000 UTCChange the DAR conditions
永日铭(Yong Ri Ming)
2023-03-25 16:38:27 +0000 UTCI downloaded the rapier and whip animation for whips but instead it changed my sword animation, im unsure how to download that one help would be appreciated
Rocke Latch
2023-03-25 13:27:11 +0000 UTCHello. I met problems with scythe. Everything works except powerk attacks. In the beginning i was blaming keytrace, but then i included direction conditions is light attack files and they were still working. even if power attack uses custom button and no direction conditions i can only see default animation. All required mods like nemesis or DAR are installed
2022-09-01 10:08:33 +0000 UTCI can't use Stinger or press the attack and heavy attack buttons at the same time.
Ego The Alter
2022-08-16 06:34:22 +0000 UTCErsh release the mod on Nexus this week! Eagerly waiting for Yamato update as well :D
José Guilherme Trevisan Alves
2022-08-05 02:21:51 +0000 UTCI don't know how this mod work since I'm not a patreon of Ersh.Probably I will make it when it's released.
永日铭(Yong Ri Ming)
2022-07-26 12:13:44 +0000 UTCHi! Are you perhaps plan to make Majima Goro Dagger MCO animations compatibile with Precision mod? Unfortunately some attacks does not hit enemy :(
Michał Jałowiecki
2022-07-26 11:53:27 +0000 UTCI figured it out, but I have another question. For the Mirage Edge dual wield, the left hand does not apply it's enchantment. Is there any way to fix this?
BigTofu
2022-07-22 23:02:24 +0000 UTCAnnotation
永日铭(Yong Ri Ming)
2022-07-16 13:43:56 +0000 UTCIs there a way to make the animations faster? I'm using Samuel moveset and it seems like attack speed doesn't increase the combo speed or charging speed. Thank you.
BigTofu
2022-07-16 13:37:22 +0000 UTCThe dance macabre combo only works when I toggle God Mode. Since my stamina bar flashes when trying to do the 4th attack, I think it's something related to stamina. Tried toggling off my Valhalla Combat stamina management, but it didn't work either. Can u help me?
José Guilherme Trevisan Alves
2022-06-28 19:51:12 +0000 UTCthank you!
Jeremy Berry
2022-06-25 03:45:10 +0000 UTCUnzip the file, then choose the one you need
永日铭(Yong Ri Ming)
2022-06-25 03:43:09 +0000 UTCi dont know how to install these with a mod manager like usual....do you have a link to the official site?
Jeremy Berry
2022-06-25 03:40:21 +0000 UTCInstall them like normal mods
永日铭(Yong Ri Ming)
2022-06-23 12:36:49 +0000 UTChow to install these?
Soy Papí
2022-06-22 22:51:56 +0000 UTCProblem was my fault, I had another MCO folder that was overwriting the same changes that this one was.
Willson Thomas
2022-06-21 03:30:17 +0000 UTCI honestly might be a bit new to this. But I'm not sure how to make these animations work exactly. Do they come from equipping an item to make the condition work, or what exactly?
Willson Thomas
2022-06-21 03:06:52 +0000 UTCdon't download/install the 2nd file "DAR Framework with Animations". in this mod https://www.nexusmods.com/skyrimspecialedition/mods/66317
Hello World Z
2022-06-19 06:05:25 +0000 UTC200100-20013,it was the highest one from the weapon animations but still the only animations it showed were the defaukt ones from MCO.The other animations worked perfect from the start.Only scythe had the problem.
Socrates Alexiou
2022-06-19 04:19:13 +0000 UTCHow much is the number you set?
永日铭(Yong Ri Ming)
2022-06-19 04:11:55 +0000 UTCManaged to fix it by deleting the default mco animations.Now yours are showing.
Socrates Alexiou
2022-06-19 04:10:06 +0000 UTCThe only requirement in the txt is Movement Key Trace and nothing else,I have it and still doesn't show any animations.Only shows the default MCO animation even when it is on the highest priority.Maybe it works fine and it just doesn't want to work for me.
Socrates Alexiou
2022-06-19 03:55:13 +0000 UTCThis the part I don't.Maybe even it's the highest priority but you still didn't meet some of the conditions in the txt file.Sorry to delete you comment,those two bottom are so close and it didn't confirm me for my operation
永日铭(Yong Ri Ming)
2022-06-19 03:35:40 +0000 UTCThe number of the folder in the 'customconditions' folder is the priority.The higher the number,the higher the priority
永日铭(Yong Ri Ming)
2022-06-19 03:02:34 +0000 UTCIt's also possible that another greataxe animation that you installed has higher priority
永日铭(Yong Ri Ming)
2022-06-19 02:59:40 +0000 UTCAE animation is the same as SE but DAR,which means you should check the version of DAR
永日铭(Yong Ri Ming)
2022-06-19 02:56:58 +0000 UTCMeaning not ae
Socrates Alexiou
2022-06-19 02:50:09 +0000 UTCStill not getting the animations with battleaxe or war axe,are the animations for se only?
Socrates Alexiou
2022-06-19 02:47:22 +0000 UTCThe default setting is greataxe
永日铭(Yong Ri Ming)
2022-06-19 02:36:02 +0000 UTCThanks for the reply,also one more question,wich weapon does the scythe animation apply to?
Socrates Alexiou
2022-06-19 02:34:16 +0000 UTCBy the way,MCO Samuel and MCO Dante are also for the same weapon type
永日铭(Yong Ri Ming)
2022-06-19 02:17:02 +0000 UTCOf course it happens cuz those two one-hand weapon movesets are for only one-hand weapon,which means either you choose one of them or edit the DAR conditions yourself
永日铭(Yong Ri Ming)
2022-06-19 02:15:08 +0000 UTCI installed every zip individually and I only got one animation set that is one handed,wtf am i doing wrong
Socrates Alexiou
2022-06-19 02:04:47 +0000 UTCthank you another file was overwriting my archive
RobinMX
2022-06-19 01:37:47 +0000 UTCi tried to download the file again and it worked fine, every movesets are inside the zip
Hưng Trịnh
2022-06-19 00:40:47 +0000 UTCwhere did you download the animations?
RobinMX
2022-06-18 19:39:21 +0000 UTCCan you show me how to change the judgement cut and dante drive damage? Those moves do almost no damage on legendary difficulty, tried edit the esp but not work
Hưng Trịnh
2022-06-18 18:55:32 +0000 UTCMaybe that's because the judgement cut end mod. There's a upper slash file in the folder. Just delete it.
永日铭(Yong Ri Ming)
2022-06-18 16:49:41 +0000 UTCnvm i did some practice and nailed the timing all the time now xD
Hưng Trịnh
2022-06-18 13:00:37 +0000 UTCI add a demonstration at the end of the video with key trace.Just make sure you press one bottom at a time cuz MCO will read your inputting before the transition begin,which require accurate inputting.Also,newest MCO is required
永日铭(Yong Ri Ming)
2022-06-18 04:13:38 +0000 UTCi think you should change dante dance macabre into another input, it just too hard to pull off the combo, felt kinda random, pressing to fast it will goes to a different move, too slow also will goes into another different move
Hưng Trịnh
2022-06-18 04:01:52 +0000 UTCor some reason, the Yamato animation will only use upper slash when I input light attack, and I have all the requirements, do you have any idea what i m doing wrong
Swif T
2022-06-17 23:46:10 +0000 UTCHi! Just wondering, is this kinda like an upgrade to the Smooth Combat Non Combat Animation, or is this something different? :)
BitPokit
2022-06-17 06:50:40 +0000 UTCThank you!!
Jeff Watson
2022-06-16 13:55:10 +0000 UTC