MCO-2B spear
Added 2022-06-06 05:31:31 +0000 UTChttps://youtu.be/2oj-Y7nX9Jo
A moveset highly inspired by 2B from NieR:Automata.
Light attack combo: xxxxxx
Power attack combo: yyy
Sprint attack: when you have the sprint attack perk , attack when sprinting
When moving forward, first light attack and power attack use a different animation
Requirements:
MCO (and it's requirements of course)
Spear(Since the weapon type of most spear mods is Greataxe,the default setting is for it)
It's my first time making animations that are completely for female characters,which took me more time than usual cuz it's hard to keep it as graceful and womenish as 2B in NieR:Automata.
6.18
Add powerattack combo (yyy)
6.25
Animations of unequipping and movement
7.4
Non-combat animations, include moving and one idle
12.3
Fixed miswriten annotation what causes weapon sheathing when doing combo
9.4
Add 3 sprint attack
Comments
I remember I once taught someone else how to apply the conditions in on of my post but I can't recall it
永日铭(Yong Ri Ming)
2023-10-01 05:32:47 +0000 UTCI'm afraid that you will need to find one and apply its conditions yourself
永日铭(Yong Ri Ming)
2023-10-01 05:30:01 +0000 UTCWhich Spear mod is needed? Like, its full name, can't find it..
KaZion
2023-10-01 05:26:27 +0000 UTCtried few different versions of MCO with the newest version of AMR; each attack causes the character to lounge forward almost 3 times the distance your was moving on the video. Not sure what you meant about about haight difference in a comment some time ago because the bug seems consistent no matter the elevation Edit: extracted motion data - single attack moves player for approximetly a distance of a default tk dodge animation causing a combo chain to be most effective way of traveling; don't know if those values were put in by design - easily tweakable in hkanno (realising something was off costed me my life jumping off the cliff with a misinput with yamato)
Natasha Arizona
2023-02-06 15:32:47 +0000 UTCThese Animations have an issue where if you do the First attack, and then stop, the weapon will automatically unequip itself. Also, if you Perform the Animations on an incline your Character will be sent FLYING across the map. I have updated AMR and its requirements to most recent Versions, I even tried installing Different Versions of MCO to see if that was the problem. None of the other MCO animations I use have this issue. Very Disappointing.
2022-11-27 19:52:31 +0000 UTCI have the most up to date versions of AMR, and its requirements. But it's still as described above.
2022-11-26 16:53:03 +0000 UTCUpdate AMR.
永日铭(Yong Ri Ming)
2022-11-26 09:31:01 +0000 UTCHaving an issue with this where my character zooms across the map during the strikes. Also, the weapon keeps sheathing itself if I stop after the first attack.
2022-11-26 08:59:33 +0000 UTCfor some reason the moving animations are not working for me, dont have any other animations installed for movement.
2022-11-01 23:11:07 +0000 UTCThen?
永日铭(Yong Ri Ming)
2022-07-01 06:38:03 +0000 UTCDoomerCheems
2022-07-01 05:40:29 +0000 UTCFirst, update AMR.Then, this only happen when you are in a place with height difference
永日铭(Yong Ri Ming)
2022-07-01 04:00:10 +0000 UTCso when ever i do a basic attack i get send flying in the direction of the attack is there a way to fix this?
DoomerCheems
2022-07-01 03:56:31 +0000 UTC