Skysa amr Nero moveset
Added 2021-10-17 18:37:58 +0000 UTCRequirements:
Skysa
amr
dar
stances( change stance to use different powerattack1)
Demonstration:
There's a bug caused by amr, which makes the character move forward after animation is done. I've asked the creator of amr, but couldn't figure out a better way.
I solved this in another way.I add annotations in most of the powerattack so you can use attack to cancel that bug and in the meantime conduct another series of attack.
There's a wrong annotation that makes powerattack4 only has one hitframe,which should has 3 hitframe.
The attachment is the fixed one.
2021.11.6
Fix the amr bug,which makes character move forward.
Comments
Have you updated your amr to newest version?
永日铭(Yong Ri Ming)
2021-12-11 23:23:51 +0000 UTCMasa
2021-12-11 18:28:02 +0000 UTCFeedback: all good but some emotion looked confident made hard to play
이정민
2021-11-29 13:38:59 +0000 UTCThanks for the compliment.
永日铭(Yong Ri Ming)
2021-10-26 12:01:32 +0000 UTCHey there, this is amazing! Would you happen to have a version that works with ABR 5.7+ available? Thanks! EDIT: Nvm, I think I can just rename these to ABR format!
jsr108
2021-10-26 09:43:29 +0000 UTC