Well I'm out of time so I'm going to make the description short for this time.
Volumetric Shadow
- added volumetric fog
- added depth mask

You can make water disappear with depth mask. Pretty useful for boats and submarines. This also works with fogs or other shaders that utilizes the depth textures.
Scripted Dicks
Adjusted the residue color to 0,0,0 from 1,1,1. Now the residue will not be seen by the default.