NokiMo
hooh_hooah
hooh_hooah

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Middle Report

Well, It's been a long time since I've posted the middle report. But here we are. Let's get started.

Face Expression Plugin (IL_SmugFace)


Recently I've managed to add some new facial expressions to existing faces without modifying the files.

Currently, It's fully working, but I'm figuring out how to make it more useful and easy to use from the end user's perspective.

Creating a new facial expression takes approximately 5 mins average. It does not require another special tool. All you need is a blender and exporting the facial expression as a ".obj" file in the Modding Tools.

Graphics 1.0 / Hooah UI


Only a few UI Components are left to do until the new alpha version of graphics plugins.

Unfortunately, this is the main project that is the most affected by recent health condition issues. I'll post more info when it's ready.

Bug fixes

Finally, I've managed to remove the proprietary part of the code from the repository. The new Hooah Plugin repository will be public with the new Hooah Plugin Patches.

The new patch will fix some bugs like disabling some dynamic dick bones, dependency with volumetric lightings.

Also, the QoL improvements will roll out with them. Especially for IK related jobs and existing Look At Hijackers.

Unfortunately, the AI Compatibility fix seems like a huge job, so I'm going to need more time for that one.

Documentation

With the release of the new modding tool, I'm updating the modding tool documents. If you're interested, please check the change logs in the modding tool document site.



Always thanks for supporting me, I'll bring up more new contents, taking my supporter's word - I'll be more cautious about my health from now on.

Happy September!

Comments

Those are amazing news, would love some tutorial for dumbdumb people like me about adding new face expressions ( someday)

Will these be possible to integrate as individual components in studio's face tab?

Tea


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