NokiMo
hooh_hooah
hooh_hooah

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Scripted Dick Update

Target Game

HS2/AI

Description

I hope you guys can check my recent works and status in the following post that I've made 

Anyway this is a update of scripted dick that I've made before. But overall plugin mechanism has changed. 

You need to update Hooah! plugin to make things work properly with new dick assets.

Change Log

Added Coom Animation for Scripted Cock Type-B  

Added Skin Pull Feature for Scripted Cock Type-B

Pulling Feature is now more advanced. 

How to Use

Put the mod in /mods folder in your game.

Prerequisite

Sideloader (HS2/AI) and Hooah!

Contents/Downloads

MEGA

Hooah 1.4.3 

Scripted Dick Update

Comments

it doesn't work with navigator? dick shrinks into a peanut

Is this fixed yet? I'm really bummed that I can't use this because it turns all the dicks in old scenes black. Haven't checked in a long time if it's been fixed yet though, so hopefully it is.

Tea

I can't get any old scenes to work with this, the cock 1 static/dynamic etc. are missing with this new 'merged' update. At least, I thought they were merged? I can't see any of the Cock 1 [Type] items at all... I just get uncolorable (black) cocks or spheres, like they are missing, depending on which update I use (DX3.1 latest, but I have an R5 backup). If I run it on R5, I get uncolorable black meshes (think that is right term). If i run it on DX3.1 with latest hooah.dll (1.4.3.0) then I get spheres. These scenes use the 'Cock 1 Static/Dynamic' and similar, where did these go? Can I still use them? I think the new cocks are awesome, btw, but they are for different thing (like repeating animations), I can't use them easily for everything and I don't want to re-create all the old stuff again.... help! BTW, the x-ray cock looks OK in R5... but I don' tuse that .. XD UPDATE: Ah, I just found your comments on Discord about this... I think I understand. You can't make them both work at the same time right now, but you're working on it. If that's the case, I'll just leave the old scenes for now and work on new ones. It would be good to know that is something you're still intending to work on, though. Cheers man.

Cochese

Thanks for all the great mods! The same problem has been reported in the JP thread. Your dick mod has a large impact on many scenes. It would be great if you could add the upgraded version as a separate item.

55b

Well, I'll try to upload some more sample scenes - most of my scenes are filled with development mods so they're really unstable πŸ˜ͺ

I'll apply fix for that one thanks for the troubleshooting. You saved times for all of us <3

With this update I got a couple new bugs. One is that the tracking seems off/out of wack, whenever the character it is attached to has any IK or FK on. Another is the smoothness/gloss seems broken. edit: I did update to the latest Hooah too edit2: It seems the tracking is only thrown off if the dick is parented the Illusion way. If I use Node Constraints to attach it, it seems OK. But all my older/WIP scenes got broken because I usually just use the normal Illusion parenting when I can, and only use Node Constraints when I really need to. edit3: The gloss issue seems to be a graphics thing, I guess some of my presets had deferred rendering path rather than forward. And the old gloss worked on both, the new gloss seems to only work on forward. edit4: Seems that changing the render queue to 2501 fixes the gloss not working in Deferred render. Sorry for all the edits, just been troubleshooting.

Saul Goodman

Great work. Could you please share the sample scene source for the twitter demo? No matter what I do I can't get the skin to stretch properly.

Rez


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