Modding Tool 0.5.0 w/ Documentation
Added 2020-09-27 15:32:58 +0000 UTCModding Tool Released
Well, Finally I've made it. My wrist is about to break down, so I'm going to make it short for this time.
The modding tool 0.5.0 has been released in the Github repository. You can get the new modding tool in https://github.com/hooh-hooah/ModdingTool/releases
Also, I've launched the new modding tool documents. You can now start modding with less confusion. https://hooh-hooah.github.io/#/
What Now?
I'm going to take some rest and heal my wrist first. After that, I'm going to release 3 mods that I wasn't able to release due to the modding tool release schedule.
Changelog
v0.5.0
- Changed archiving method: Removed 7z dependency 7z Instance → SharpZipLib DLL Library.
- A new modding tool document is now available in the Official AIHS Modding Tool Document Site
- Added Studio Item Thumbnail Generator
- Added and Integrated Image Compression Library with Item Thumbnail Generator
- Reworked and Improved Mod Packer.
- All Mod Packing/Validation has moved to the SideloaderMod class.
- Legacy Mod XML is compatible. But it is recommended to do little work to legacy mods.
- Improved Mod XML and Asset Validation. Now it can detect resolved AssetBundles when you make new Mod Packer Class
- Improved Automation and Quality of Life Changes.
- Added Material Editor Support and Automation
- Added Dependency Loader Automation
- XML Helper has moved to the part of SideloaderMod class
- Changed mod packer's archive option to Stored. The Loading Performance has been greatly improved compared to the last method.
- Optimized the Modding Tool's GUI Performance.
- Now, AI/HS2 Inspectors Repaint when the content has changed.
- Changed all button events to delegate to prevent GUI Stack Failure
- Added various ILLUSION shader preview
- Added Map Info automatic initialization
- Added Various Accessory Automatic initialization
- Added Map Event Automatic Generation and Packing (All automatic, no interaction is needed)
- Improved Clothing Testing Methods. Now it's not dependent to the scene. Now it's a just prefab
- Added ADV Dump Function (For Advanced Developers)
- Removed Legacy Mod Packer Code
- Reduced Warning Error Logs
- Added Developer Utility Extensions
- Updated Hanmen's new Shader Replica
... You can check more informations about changes and how to use the new feature in the Official AIHS Modding Tool Document Site.