So I went a little different direction with it, I created a floor and grid, and duplicated that, then I created a ball and used an instance on points to instance a bunch of random balls.
I'm torn between straight on, or at an angle:
https://replay.dropbox.com/share/PzVm2EqappOAyTxf
https://replay.dropbox.com/share/Ub4iqOreq7o09Ew5
And of course, 60 vs 30 fps (same thing, just slower):
https://replay.dropbox.com/share/4zRvQgEz4O9H8Xzo
https://replay.dropbox.com/share/XdEE5NMkGibtidPr