NokiMo
Nathan Mark Duck
Nathan Mark Duck

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Scifi Hex Looping Animation

Scifi Hex Looping Animation

Scifi Hex Looping Animation

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So I went a little different direction with it, I created a floor and grid, and duplicated that, then I created a ball and used an instance on points to instance a bunch of random balls. I'm torn between straight on, or at an angle: https://replay.dropbox.com/share/PzVm2EqappOAyTxf https://replay.dropbox.com/share/Ub4iqOreq7o09Ew5 And of course, 60 vs 30 fps (same thing, just slower): https://replay.dropbox.com/share/4zRvQgEz4O9H8Xzo https://replay.dropbox.com/share/XdEE5NMkGibtidPr

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