Hey guys, I had na incredible busy week. There were a lot of messages about some issues in the update. PNGs and audios missing... It was really... “Fun”.
Anyway, that happened because I use a lot of plugins and If I call an audio file using this plugin, the deployment from the RPG maker detect that “I did not” use the audio/image in the conventional method, so he doesn’t export it... I believe that if you have RPG maker MV RTP installed, he ignores the issue... But nevertheless, it’s a lot of separate things that can potentially crash the game.
Well, I exported ANOTHER version hopefully fixing all the problems... And from now on, I will star to upload the “Windows FULL” version as well. What’s that? That’s ALL my resources, so it’s CERTAIN that it will not crash even if I forget some stuff. It’s two times the size though...
So, about the game:
- I will focus on doing Khannard’s part of the story first. I was going to put a vote, but that would take another week, then I would have to think about the H-scenes and stuff and blabla... I prefer to get to work ASAP. I am sorry for those who wanted Israa... : P
- I will introduce a horse racing mini game... It will be fun. I will post a screenshot next week.
- Release date: Guys, I will focus on getting you another update before the end of the year. I wanted to do both (Khan and Jack) by that time, but I doubt that I will be able to.
- New artwork this month.
- A walkthrough perhaps?
- ANDROID: I didn’t know, but it seems that only deploying the game “to android” does not do the trick. I am planning on taking some time to research that... So I am taking down all the ANDROID versions.
So, that’s all I have to say for now. I hope you all have a good week. See you!
JungleBOBO
2017-11-13 17:22:41 +0000 UTCNasi Bungkus
2017-11-13 04:06:30 +0000 UTCAi dude
2017-11-12 20:57:47 +0000 UTCStalkerRoguen
2017-11-12 20:34:59 +0000 UTCStalkerRoguen
2017-11-12 20:31:24 +0000 UTCAi dude
2017-11-12 20:14:10 +0000 UTCwaffel
2017-11-12 19:26:13 +0000 UTCsilvarius2000
2017-11-12 19:21:29 +0000 UTC