Hey everyone!
We’re excited to share a behind-the-scenes look at something crucial to the player experience: our UI design mockup screens! The user interface is where players interact with the world we’re building, and we’ve been working hard to create a design that is not only visually stunning but also intuitive and immersive.
These mockups are the first step in bringing our menus, HUD, and overall navigation to life. From inventory management to quest tracking and skill upgrades, every detail has been crafted to enhance usability while fitting seamlessly into the game’s style and tone.
Here’s what we’ve been focusing on:
Clarity and Functionality: Ensuring everything is easy to read and navigate, even in the heat of gameplay.
Aesthetic Consistency: Merging the UI with the art style of the game world for a cohesive experience.
Player-Centered Design: Anticipating what players need and presenting it in a way that feels natural.
Also notice that in this game you will be able to take two companions with you and their interactions with the environment and other characters will be crucial with the outcome.

We’d love to hear your thoughts! Does it feel intuitive? Is there anything you’d love to see added or refined? Your input is incredibly valuable as we refine these designs.
Thank you for being part of this journey and for helping us shape a game that we’re proud of and you’ll love to play!
More updates coming soon, so stay tuned!
Best,
Adeptus Celeng