Hi there, sorry for the delay, but here is week 2's preview and progress so far!
New features include:
- Melee hitscan detection
- Melee hit detection list to ignore enemies already hit by a current attack
- Breakable walls and unlockable gates
- Automatic tiling for walls/gates
- Item collection
- Basic UI which updates accordingly to what is picked up
- Room Warping with screen transition effects
And some more under the hood functions I forgot to mention.
The basics are there, now to make it funny! With how short Februrary is, the next Preview will end up being a playable demo of whatever I manage to complete at the end of the month. Thanks for your patience and patronage as always!
NackV
2022-02-19 23:14:01 +0000 UTC