NokiMo
stiffmanproductions
stiffmanproductions

patreon


WRCTF Update Coming...

Hello once again!

A few things... I have been smashed at work, and also broke a tooth last Friday, so I was down and out on Friday and Saturday, so I did not do too much work on anything. All this week, I have been rendering the chapter 2 for WRCTF Redux. 

I decided to give Secrets some time off for about a week, and I wanted to get the next chapter done for Rain. Since this is not as complicated as Secrets, it is going nice and smooth. It's a breather :) Chapter 2 is almost complete. I am also adding a few different things to it to make it more like the other games I create. Since all of the games I make are in the same universe, you will see the same girls in each game at different times. (If you hadn't noticed yet...)

Secrets update will be here quicker than anything. Almost done with the next few scenes for it, script is what is keeping me from finishing that up. It's a slow process trying to get all the triggers to happen when something is accomplished. Mary event is just about done for the webcam scenes, her park scene is complete, and the new Angela actions at her work are done. I am making yet another Nav for her work as to make it easy to navigate it when the time is right. Ahead of Stage 3.

Look for the WRCTF update this coming week. I think all who have been waiting for the continuation will like where it is headed. I am basically done about 3/4 of the new update. More to come :)

Thanks for everything as always, and being patient. I hope you have the best day today!

WRCTF Update Coming...

Comments

...broke a tooth last Friday... Ohi ohi...I know how painful this is... :-(...my best moral support Now, a 'provocative' reflection about Secret (that I love so much): with your past 'easy' experiences whit WRCTF and Redux and the current 'long & hard' work with Secret, are you not a little repented about the choice to make a sandbox game? I mean, between a linear game and a sandbox there is at least one half compromise, that is a kinetic games with accumulated point and bonuses to proceed with the story toward a more involving relations. It would possible be longer in terms of scripting and images, but realistically simpler and quicker to develop and, most important, it will drastically reduce the bugs due to so many triggers. I'm thinking about 'DogDays of summer' or 'Bad Memories'...which, btw, are so slow in development. Maybe you could consider it for your next game that I will look forward to :-) I hope I was clear despite my limited English knowledge

Sirio98

Thank you giggly :)

Stiffman Productions


Related Creators