Battle system general rules
Added 2018-03-03 11:21:40 +0000 UTC- HP 0 character dies.
- MP 0 character cannot use magic skills.
- Fatigue 100% character cannot do anything.
- Crit. Every normal attack has 10% chance to Crit. Crit means Dmg + 100%.
- Dodge. Every normal attack has a 10% chance to be avoided (no dmg).
- Defend reduces Dmg by 50%.
- Escape has a 30% success rate and every try costs 5 fatigue to all player controlled characters.
- Armor with a +1 value it reduces incoming dmg by 1. With a value of +2 it reduces incoming dmg by 2 and so on...
- Fatality. When an enemy's HP is at 10% or below, an insta-kill or execution can be performed on such enemy.