NokiMo
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This cyberpunk-inspired render was generated with SDXL 1 using a multi-pass pipeline at 1024×1024. The base image was produced at 28 steps with DPM++ 2M Karras, CFG 7.5, and a tuned negative prompt to suppress muddied shadows. A latent refiner was applied at 0.25 denoise strength to enhance glow effects and surface reflections on metallic textures. Post-processing involved a 2× ESRGAN upscale with adaptive sharpening to preserve the neon edge highlights, followed by a subtle Hires-Fix pass to reinforce linework around the holographic HUD interfaces.

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