NokiMo
SoulsOfSinStudio
SoulsOfSinStudio

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Upcoming Patch Notes for 0.3!

Hi everyone, we just wanted to give people some updates on what to expect next patch, and I'll be following this post up with a couple of polls, so please feel free to vote on those. Shout outs to the artist who fixes up the Ai images, they drew Nox being a tease and it looks amazing, maybe in the future with more funding we can make a full game with just his art instead of using only Ai..

So far, I've implemented a passive system that works off of losing XP to acquire points you can allocate towards getting specific bonuses for your character, as well as some progress on the loot system that will be implemented for the Alchemist. I'm hoping to work out the tribute/loot systems and also give an overhaul to combat as a whole to make the game more entertaining rather than just a thing you have to begrudgingly fly through to unlock scenes.

This patch is also going to be focused towards expanding the lore of a few characters and improving on the overall writing of what's already present. We do recognize there isn't a lot of substance to the game so far, and we want to build something that can be expanded into future projects. There may be some more overhauls if I(the guy who works on the code) have the spare time to implement some other changes to the encounter system, but for now, that's the gist of what will be changed next patch.

Thanks for all the support, we nearly doubled in paid members since last patch and we do appreciate it, we're working hard to make the game more enjoyable and to add more content to it. Eventually, we will be adding animations to the game as well, but that's probably at least a couple patches away because we need to spend time learning animation..

Have a nice day and go vote on the polls!

Upcoming Patch Notes for 0.3! Upcoming Patch Notes for 0.3!

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