Requires: CE 7.5
Hey everyone! Just wanted to practice on a different type of game. I've been experimenting with unity and trying to see what I can do. Most of the features are experimental as I barely have time to play and test everything thoroughly.
Features:
Player Pointer
Add Money: Allows you to add funds.
Spawn Item: Spawn in almost any item in the game, with desired quality.
Add Relationship to NPC: Progress your relationship with NPCs.
[ Teleporter ]
Save Coordinates: Saves your current coordinates to a text file with a custom name.
Load Coordinates: Loads a list of all saved coordinates and teleports to the chosen destination.
Return: Returns to the previous location before teleporting.
[ Player Stats ]
Play Time
Money
Happy Points
Stamina
Max Stamina
Freeze Time: Stops time and everything affected by time moving forward.
Infinite Watering Can: Water never depletes.
Infinite Stamina: Stamina is no longer drained.
Unlock Bag Slots: Temporarily unlocks all inventory slots.
Infinite Item Uses: Allows you to use and consume items endlessly.
Movement Speed Multiplier: Go fast...
Infinite Money: Money is never deducted.
Save Anywhere: Allows you to save in any location.
Force Max Tool Range: All tools are treated as being of the highest tier.
No Water or Fertilizer Loss: Untested, visually the field changes, internally the plots remain fertilized and watered.
Instant Growth: Crops fully mature the following day.
Bugs & Critters Don't Flee: No need to sneak up on bugs or critters to catch them.
Infinite Feedbox: Animals will remain fed. Requires some feed to be in the box.
Infinite Freshness: Items retain their freshness.
Inventory Pointer
Fetch Bag Items: Creates pointers for any items in your bag.
Fetch Bag Tools: Creates pointer for every tool you hold.
Fetch Home Storage Items: Creates pointers for every item within your storage.
Crafting Modifier
Instant Crafting: Crafting is instant (useful with Freeze Time)
Multiplier: Speed up crafting times.
Auto Fish: You can now cast and the game will automatically fish for you.
If you run into any issues while testing, please let me know and I'll gladly look into it.
As always thank you for choosing to support me!