Game 10 - Working Progress - Page 31 + 32
Added 2021-10-29 14:00:01 +0000 UTC
- For sketching out the last two pages I wanted to do something I did before, simple layout, simple panels with some animated portions.

- I began to work on all the 3D models and background assets. For page thirty-one I drawn out a pose that I chose to make it pop out of the panel so that I could have some room for the LVL: 2 animation.

- After finishing off the background for page thirty-two I got to work on detailing the bottom panel for page thirty-one and the poses for page thirty-two.

- Later on I got to work on outlining the poses for both pages. Then I added the faces, shaded and completed the poses. However, after completing the poses I copied the poses so that I could create all the frames I needed for both pages. As soon as I was done setting up all the animated parts of the pages I got to work on animating the videogame character on page thirty one first.

- I began this by using a 3D model and posed it throughout this animation. But over time I realised that this would of taken me too much time to complete, so I had to scrap it and come up with something more simple.

- What I decided to do was I deleted the last part of that animation and kept the beginning when she moves back suddenly. Later on I incorporated the background for the bottom panel then added the animation for the top panel just to see how it would look. A while later I decided to copy some of the frames from the top panel and moved it to fill in that gap for the bottom panel.

- After being satisfied with how the animation looked I outlined and coloured each frame. Then I added all the glitchy frames for the videogame character, and then I added more glitchy frames for the LVL: 2 animation to sync up with the other animated portion for the top panel. A while later I added a background texture for the top panel and then saved the animation as a GIF.

- Finished results for page thirty-one.

- For page thirty-two I decided to set up all the frames for the main hero's animation. Later on I decided to set up all the frames for the walking animation, after being satisfied with the results I traced over the poses and made a loop animation at the end.

- Here's the final results of what I achieved. A while later I ended up scrapping it because it would of been a large file to upload to tapas. At the time I felt like I wasted so much all because of the limited file size from websites that I use.

- Afterwards I glitched up the main pose and overlaid it on top of the original.

- Then I got to work on animating the mouth movements for the videogame character. While doing so I wanted to see if I can try and make it look like she's saying "What's happening to you?" instead of just the open and close animation I did before. Afterwards I copied the LVL: 2 animation, worded the page and then I exported the animation as a GIF.

- Finished.