Played with using a roughness map for wetness. Didn't get the exact result I wanted but a step in the right direction I think :3
Scenery was made by a cool friend who goes by Exaxis!
https://drive.google.com/file/d/1eWSrM5PGqkSfx-d02IU1Yypbgw3OuOz2/view?usp=sharing
Kraven Lupei
2019-07-14 22:57:03 +0000 UTCRick Marks
2019-07-14 22:50:39 +0000 UTC