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Tana Pigeon | Word Mill Games
Tana Pigeon | Word Mill Games

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Endsheet formatting question

Greetings Tier 3 Mythicists! I need your creative input on something.

I'm working on an offset press edition of Mythic GME second edition. I want this to be a really nice edition of the book. Being offset printed, the book will have endsheets ... those are the two pages at the front and back of the book that attach to the hardcover exterior. In most books, those pages are blank or have artwork or something on them.

I want to put tables there for easier reference. I've attached images above of how it's formatted right now. So far, it is this:

Front endsheet: Fate Chart, Fate Check tables, Event Focus Table, Action and Description Meaning tables.

Back endsheet: 12 Elements Meaning tables, including: Character Actions, Combat; Character Appearance; Character Conversations; Character Identity; Character Personality; Character Skills; Creature Abilities; Creature Descriptors; Locations; Names; Objects; Plot Twists.

What do you think of the selection of tables for both the front and the back? There's only so much room, so I chose among the Meaning Tables that I thought were the most useful and popular.

I debated whether to include the Fate Check tables, but it seemed a natural to put them on the same page as the Fate Chart. Same with the Event Focus table and the Action and Description tables, it makes for a one page random event generator.

I'm open to your thoughts and ideas on this. Would you choose different ables for the mix of Meaning tables? Should the Fate Check be there, and if not what else should fill that space?

Let's discuss :)

Endsheet formatting question Endsheet formatting question

Comments

Maybe Character Actions, Combat, should go off and Characters go on. The Actions table can be used to cover Character actions. That was why I left off the Character Actions, General table.

Tana Pigeon

I'm going to respond to Matthew's comment out here so it's not nested and gets hidden, as this is a topic I want to open to discussion. I had thought I should include "Characters", as you say, to go with "Locations" and "Objects", as I view those three as essential Elements Meaning Tables. However, I left Characters off since there are the other, more specific, Character tables. Do you think I should put Characters on, and if so which table should be removed to make room for it?

Tana Pigeon

The selection seems good overall, but I must say I am surprised the broad "Character" meaning table isn't on the list. You have the "Location" and "Object", and those 3 have always been featured at the end of each magazine, so they always, to me at least, seemed to be some of the most useful. I get that the more narrow tables cover all the uses for it, was just surprised is all. As for the names, i can say personally, I would keep it, as while it might not be refrenced a lot, it is the kind of thing that when you need it, you need it.

Matthew Jackson

Is the selection of Elements Meaning tables okay? I couldn't fit all of the Character oriented tables, so I chose the 6 most likely to be used in my opinion. I included the Names table with the other 6, but I'm wondering if that really gets that much use and maybe should be replaced with something like Adventure Plot or Dungeon Descriptors.

Tana Pigeon

So mainly what I'm hearing for possible changes is to include either the Scene structure process, or the entire process flowchart. Getting Scene structure into there would pretty much have the entire basic Mythic process summed up on 4 pages.

Tana Pigeon

Yes, I agree. The Fate Table, and as large as it can fit.

Tana Pigeon

Having Odds and CF share the same column was how the table was originally designed, but I changed it because I thought it might be confusing. However, doing it that way for the endsheets would be a good idea to save space.

Tana Pigeon

Looks good to me. Whatever you do Fate Table should definitely be one of the tables on there.

Roosevelt Cooper

Really like the populated endsheet idea. Another idea could be to show the overall process Flowchart

Stone

Maybe there’s space to squeeze in the scene check guidance and altered scene table though? Whenever I copy out the Fate Check, I do it as 3 columns rather than 4, and let Chaos and Likelihood share the central modifiers column. That might buy a bit more room.

Jeremy W. Sherman

Seems like a good collection to me. It’s also a good survey of the core of the system for folks browsing the book.

Jeremy W. Sherman

I prefer the fate chart version. I wonder if the mid and low chaos fate check modifiers would also fit on the fate check mods chart? Also, maybe the rank modifiers for the fate check if that is still part of the system?

Dean Windemuller


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