NokiMo
sandlustgames
sandlustgames

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Quality of life improvements

We're reading all your comments, even if we don't answer them right away.

Yesterday you brought up inability to skip through dialog with clicking left mouse button. We wanted to add this feature for a long time, but it was always a low priority and we kept doing something else instead. We finally added it in 0.5.

Also, we want to implement an option to return to all possible conversation topics after first dialog with an NPC. It's one of those little things that isn't really all that important in on itself, but a bunch of them quickly add up and can drastically change how enjoyable the game is.

We probably won't do it in 0.5, but we're still planning to add more dialog settings I've talked about before. Speed, showing the entire dialog right away, maybe font size, etc.

If you have any ideas, I welcome you to share them in the comment section. We'll definitely implement good ideas.

Quality of life improvements

Comments

A month ago you said: "... skip through dialog with clicking left mouse button. We wanted to add this feature for a long time, but it was always a low priority and we kept doing something else instead. We finally added it in 0.5." . Today I started playing 0.5 and the feature is still not available. Why?

Vlad

How do you even talk to the nurse? I am so lost with this game

MGscott

I have the same problem

On a Mac I noticed that sometimes I click on a location and it will send me to the next location over. For instance I'll click on the basement and it'll send me to the living room. Also sometimes I have to click 30 times to open up a dialogue with someone in my class. Do any other Mac users have this problem?

Jimmy

how do you get to the clinic? i cant do anything...the graphical quality of the game is amazing, but to keep people interested in supporting the game there needs to be some direction on how to advance the game play.

zombiegun71

I am having trouble with finding the medical clinic/hospital that the nurse sent me. I keep changing the hour and looking at the map for it, but it is not appearing. I can't progress in the game, so there is literally nothing I can do but sleep.

Leandra

Thanks for listening to our complaints, I just increased my pledge.

Vlad

Для лучшего удобства в будущем было бы неплохо создать возможность вернуться в предыдущую локацию и возможность выйти на городскую карту из любой локации. Также нужна возможность перематывать текст диалогов со средней скоростью с помощью скролла. Хоть для меня это не важно, но сильно упрощает механику игры.

Chikito

Totally agree Troik a dialogue icon for characters with new dialogue is a great idea, i also find it annoying when i click the sister and shes busy or the classmates and they don't want to talk. Happens to me a lot.

might clash with the repeatable dialog option, but wouldn't it be great if I could either see at the dialog Icon if a character has new dialog options or not? Had probably a hundred or two hundred conversations with the sister that she is busy and that I don't want to disturb her, simply because I was checking if there a re new options available. This doesn't work for the classmates that don't have a dialog icon and you just click on them, so maybe the more universal option would be to streamline the conversation, like increasing text fade in speed and making skip/cancel available at all times to quickly get out of the conversation if there isn't anything new. Another thing i've been thinking about, since this game isn't linear, I kept thinking, what if there is an event e.g. at home at a specific hour but I'll never trigger it, because I'm always doing something else at the time. You can't help but develop a bit of a routine, like wake up at 6, shower, breakfast, go to class, get home at noon etc ect. what if there is an event at home at 9am, or in the night at 3am, I would never know and I'm not really sure how to tackle that problem...any ideas?

Troik


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