Looks fun! I can't wait to see the final project. Reminds me of the butterfly incident.
Jay
2025-08-08 15:07:34 +0000 UTC
Not something I've got planned at the moment, but I'm happy to answer questions. Hair is very tricky yes it took me a while to find a decent solution. My models are based off the Daz female figure so I end up using most things from the Daz store, including the hair. I then separated it into different pieces and rigged them with a proxy mesh using a mesh deform modifier. The proxy mesh is just weighted to a simple bone chain rig. It's not perfect but it works well enough for what I need
Elektratouch
2025-08-07 22:21:29 +0000 UTC
great as always! I'm actually trying to learn blender myself and I'm stuck on hair. Would u ever consider making a tutorial on how you create your characters and how you do hair, animate it ect. Would be really helpful for us beginners (: anyways keep up the great work!