NokiMo
ShrikeBandit
ShrikeBandit

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Sidekick

This is just a one-shot. I had an idea for a story involving the superheroine called Sidekick. This young superheroine possess super strength and some level of impervious skin. She's inexperienced and wants to make an impression, but lacks patience, acts impulsively, and relies too much on her singular power.  She is captured by a terrorist organization that wants to learn more about how powers, such as super strength, occur in certain individuals.  They trick her into thinking she is in a test. She must successfully navigate a maze of traps and foes in order to complete the test and "graduate" to Super Hero Class 1.  The enclosed image represents one of her failures and the consequences. Meanwhile, the bad guys are studying everything about her abilities. If I can find the time, I may create this story. If you have any good trap ideas (and consequences) let me know. If I can do them, and they're not too gross, I'll render them as part of this story.

Sidekick

Comments

And now you're my hero. :)

legraf

Shift+Enter starts a new line on computers. Like this.

seventwentyfive

Sidekick, hurrah! My favorite... OK, one of my two favorites. So great to see even this one-shot. Hmm, I should really try to suggest traps, to increase the odds of seeing more ... much more. Considering strength and imperviousness as the powers to be tested, how about combing them? Especially since she is foolishly accepting these traps and tests at face value. How about ... lifting something, say, raising a door using her strength, but while still straining to hold it up - perhaps to allow one of the terrorists to pass through, pretending to be a "victim" in this trap/test - putting her impervious skin to the test with escalating challenges (fists, pokey sticks, gunfire?). She can't let go to block, so has to withstand as long as she can "to pass the test"? Especially since she's failed a few trials already.... (thank you, seventwentyfive for the formatting info!) OK, some ideas are obvious - defeat one opponent, then two, then three - not doing too much damage in the process since the poor saps are volunteers. Ooh, then fighting two opponents while holding a glass orb in one hand, containing some nifty knockout gas? I'm just going to keep rambling here, some will be repetitions on a theme - like supporting a weight while getting a faceful of gas. Crawling through a narrow passage to see if her "impervious skin" includes her more delicate areas that are conveniently exposed as she squeezes through an opening. Obviously, some of the "consequences of failure" could provide useful data too - just how resilient is she on the inside, compared to the outside? This could get too ugly too quickly, but a thorough pounding with some Dildomatic 4000 (patent pending) would be fine. Is her strength diminished by heat, cold, wet, slime, climax? Let's find out! And her imperviousness, same questions, while adding unconsciousness as another condition to check. Impervious skin - does it reduce the effect of bats or cudgels, or just blades? Saps to the head? All important to check, to be thorough. Can sonic attacks knock her out... can visual and sonic stimuli overwhelm her tiny brain and render her helpless and/or compliant? Testing her invulnerable skin after contact with any number of chemicals would be good - trap her in a glass chamber and fill it with a succession of noxious materials, presumably leaving a breathing tube for her. Foes - a metallic mecha? If super-powered villains are available, challenge her with them, but either disguise them as her allied superheroines or mess with her perceptions so she thinks it's them attacking her (to see if she can be manipulated into fighting the real ones)? Instead of a few strong opponents, see how she does against numerous weaker ones - as always, winner takes all. Oh, there's nothing I wouldn't want to see her go through, apparently.

legraf


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