NokiMo
ShadowRx
ShadowRx

patreon


HardLife classic UI updates...

Layered Graphics now enabled on Character Select and Combat screens, UI has been revised slightly to accommodate, you can now get extra info by hovering over a character.

We also have extra save slots with better descriptions (went from 8->30 slots) and an upper-bound estimate of save-data size (as JSON/text).


I'm still converting some of the content over, but I should be able to make a stable build soon.

I found/fixed the bug that was causing serious issues with some encounters (including the car/double-parked).

I haven't added names for encounters generated from the species-table; after consideration I like the initial anonymity- when the generation methods are merged, you'll start off NOT knowing the person's name, etc, but you'll be able to discover them during the encounter (by talking, taking their wallet, etc). When you re-encounter someone, you should already know their name... I might add temporarily forgetting names, depending on your stats, but however that's done, it will likely tie in to the relationship-system.


I'm not great about keeping up with social media/posts, but I'll make it a point to stay in better contact going forward. As always, you can reach me on discord: https://discord.gg/CVhjBxr or leave me a message here on Patreon or dA: https://www.deviantart.com/shadowrx .

HardLife classic UI updates... HardLife classic UI updates... HardLife classic UI updates... HardLife classic UI updates... HardLife classic UI updates... HardLife classic UI updates... HardLife classic UI updates... HardLife classic UI updates... HardLife classic UI updates...

Related Creators