Update time!
Video in the attachments
WIP of 5 scenes from the overwatch animation, do keep in mind that parts of the animation, soft body physics and elements are still *work in progress.*
* Facial showcase
* Camera showcase
* Fluid sim showcase
* Shading view of squirting WIP
Just a little something while I cook.
In the fluid scene I used two different fluid simulations since squirting and lube are different, hence it would feel weird for both to have the same physics properties.
I'm already rendering some scenes in cycles with good settings, so quality should be expected.
The final look will be a little different from shading WIP, since I still need to add vector motion in blender compositing then do post work in both blender and DavinCi resolve.
I also decided to keep the WIP video short and sweet, without having to slow down the video to highlight some fine detail for the facials or simulation, will keep the WIPs coming.